Sculpting Project: Toad

Info:  A 3rd year work which was my first project fully focusing on sculpting. It was also my second project in Mudbox in general. I could add even more details and continue to work on higher levels, yet my personal computer turned out to be too weak to handle such an amount of details. Still, I believe that the final result is satisfying. The base mesh was created in 3ds Max (check out the bottom image).

Software:  3ds Max, Mudbox, Photoshop

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